Twenty-nine joints. Twenty-nine seats.
Seats open at launch. A seat puts your address on a joint and sets the torque that joint trains with in the next generation.
Who holds what.
The seat contract is not deployed yet, so no joint has a holder, nothing has been burned, and every joint trains at a torque budget of 1.00.
| Seat | Joint | Limb | Holder | Burned | Torque |
|---|
How a seat changes hands.
- Burn to claim. Send $GAIT into a joint. It goes to the token's burn function, or to the dead address if the token has none. Nobody holds it in escrow.
- Burn more to take it. The amount must be strictly larger than what the current holder burned. The previous holder gets nothing back.
- Set the torque. The holder picks a budget between 0.70 and 1.00 of the joint's force limit. The next generation trains with it.
- Claiming resets it. A new holder starts at 1.00; the old setting does not carry over.